That simple awareness the developers had for the headset made me think immediately. There’s a moment where you lean your eye into a retinal scanner. It was a short demo before there were controllers, so you played entirely with your gaze and head position I think. There were a lot of moments that really sold VR, but one in particular, where I feel like something obvious clicked, was when playing I Expect You To Die on the Oculus DK2. “I loved playing Pokemon, The Legend of Zelda: A Link to the Past, Golden Sun, and R atchet and Clank! I was a huge fan of RPGs, and Ratchet and Clank was the first time I researched how games were made. That includes the environment, enemies, machines, and effects around the world.” Growing up what were some of your favorite games to play and what was that one VR moment that hooked you in? I also create concept art and a lot of the 3D art for the game. “Hello! I’m Boramy Unn, the game director for A Township Tale! My role is to come up with the game A Township Tale is, I specify how mechanics and features for the game work. Would you please introduce yourself and what you do at Alta? Interview with the game developer from ALTA, Boramy Unn
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